I was a lit student as both an undergrad and a graduate (MA Literature in English, Michigan State University). Working on Gertrude Stein in terms of narrative and performance theory should probably have given me more of a hint that video games were a logical step. The sensitivity to assuming identities and iteration as a narrative tool have proven to be terribly useful in trying to tease out the way that games build stories, and the way that players build stories out of gameplay. At my former University, I student in a department (English) that wasn't terribly engaged with digital tools, while the Writing, Rhetoric, and American Cultures department was very engaged with digital tools. I'm still trying to build projects in those spaces between disciplines.